Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
CAnimationManager | Component that manage the animation of the avatar that reacts to the pedicted gestures |
CBonesInfo | Helper class to facilitate the storage of the bones information in order to send it to the server |
CPredictionManager | Component that manage the predictions of the server |
CPredictionUtility | Helper class in order to manage the predictions returned by the server |
CPrediction | Struct containing the information returned by the model. These fields must be public for JSONUtility to populate them |
CServerManager | Component that manage the communication with the server |
CUIManager | Component that manage the UI |