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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]
 CBonesInfoHelper class to facilitate the storage of the bones information in order to send it to the server
 CMonoBehaviour
 CAnimationManagerComponent that manage the animation of the avatar that reacts to the pedicted gestures
 CPredictionManagerComponent that manage the predictions of the server
 CServerManagerComponent that manage the communication with the server
 CUIManagerComponent that manage the UI
 CPredictionUtility.PredictionStruct containing the information returned by the model. These fields must be public for JSONUtility to populate them
 CPredictionUtilityHelper class in order to manage the predictions returned by the server